Coldag

Game Developer & Unity Asset Creator

About Me

As a dedicated game developer I enjoy creating helpful tools and immersive experiences for the Unity community. I have a solid programming skills in several languages and an eye for detail. I pour my heart and soul into every project. In my work I combine technical know-how with creative problem solving, and never lose sight of the user's encounter. To get better at what I do and offer better solutions, I am constantly learning new technologies and methodologies.

A 3D render of a racing track next to a building.

My Unity Assets

Promotional image for UI Effects Pro

UI Effects Pro

Unity AssetC#UI/UXShaders

A robust and performance-oriented styling solution for Unity's UI framework. It empowers developers to move beyond standard components, adding complex visual effects like dynamic rounded corners, crisp borders, soft drop shadows, and internal blurs through a powerful, non-destructive editor workflow.

Promotional image for New Folders 3

New Folders 3

Unity AssetC#Editor ToolQoL

A comprehensive suite of tools designed to enhance visual organization and navigation within the Unity Editor. Improve your quality of life with features like folder and GameObject customization (custom colors and icons), zebra striping for lists, and a quick access toolbar for your favorite assets.

Promotional image for Procedural UI Tool

Procedural UI Tool

Unity AssetC#UI/UXProcedural

A lightweight and efficient tool to quickly add procedural visual effects to your UI components. Forget creating complex images—apply customizable borders, rounded corners, and even circular progress bars directly from the Unity Editor. It's non-destructive and integrates automatically with Built-in and URP pipelines.

Other Projects

Pia RC4 Mini Circuit

Game Modding3D ModelingLevel Design

A scratch-made fictional karting track for the racing simulator Assetto Corsa. This personal project showcases skills in 3D modeling, texturing, and level design, focusing on creating a fun and technical driving experience from the ground up.

Interactive 3D Experiences

PhotogrammetryGame Environments

Specialized in creating immersive 3D environments using photogrammetry techniques. Developed realistic recreations of real-world locations optimized for interactive experiences and gaming applications.

Python Applications

PythonAudio Processing

Developed various Python applications including audio frequency analysis tools, communication systems using ultrasound technology, and educational software for security awareness.

Technical Skills

Unity 3D
C#
Python
HTML/CSS
JavaScript
UI/UX Design
Game Development
Shader Programming
3D Modeling
Photogrammetry
Level Design
Version Control (Git)